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2011 – Guitar Hero gets the AX… not the AXE.. meaning, sorry dudes… Strings are too exspensive… These days, guns are more popular than guitars, at least when it comes to video games. The company behind “Guitar Hero” said Wednesday that it is pulling the plug on one of the most influential video titles of the new century.
Activision Blizzard Inc., which also produces the “Call of Duty” series, is ending the “Guitar Hero” franchise after a run of nearly six years.
The move follows Viacom Inc.’s decision in November to sell its money-losing unit behind the “Rock Band” video games. Harmonix was sold to an investment firm for an undisclosed sum. Harmonix, incidentally, was behind the first “Guitar Hero” game.
Game industry analysts have long lamented the “weakness in the music genre,” as they call it — that is, the inability of the games’ makers to drum up demand for the products after a surge in popularity in the mid-2000s. Music games are often more expensive than your typical shoot-em up game because they require guitars, microphones and other musical instruments. While extra songs can be purchased for download, this isn’t enough to keep the games profitable.
Activision’s shares tumbled after the announcement, but investors were more concerned with the disappointing financial forecast from the company than the demise of “Guitar Hero.” As far as investors go, discontinuing an unprofitable product isn’t the end of the world, even if “Guitar Hero” fans disagree.
The company did better than expected in the fourth quarter, which ended in December, but that was already expected. After all, it launched “Call of Duty: Black Ops” in November.
That game, which is mostly set during the Vietnam War, made $1 billion in just six weeks in stores.
Activision said Wednesday it lost $233 million, or 20 cents per share in the latest quarter, compared with a loss of $286 million, or 23 cents per share, in the same period a year earlier.
Net revenue fell to $1.43 billion from $1.56 billion.
Its adjusted earnings of 53 cents per share beat analysts’ expectations of 51 cents, according to FactSet.
Revenue that’s been adjusted to account for games with online components was $2.55 billion, up slightly from $2.50 billion a year earlier. Analysts had forecast $2.25 billion.
For the current quarter, which ends in March, Activision forecast adjusted earnings of 7 cents per share, and revenue of $640 million. Analysts are looking for earnings of 10 cents per share on higher revenue of $771 million. The company’s forecast includes restructuring costs of 2 cents to 3 cents per share.
Shares of Activision, which is based in Santa Monica, Calif., tumbled 94 cents, or 8 percent, to $10.75 in after-hours trading. The stock had closed down 19 cents at $11.69.
The world’s leading music game meets the greatest band in history! The Beatles™: Rock Band™ gives fans what they’ve been waiting for: a chance to experience the Beatles’ legendary story from the inside. You won’t just watch and listen as the Beatles make rock history, create landmark records and conquer the world — for the first time, you’ll be part of the band.
Join John, Paul, George, and Ringo onstage at legendary shows, behind closed doors in the recording studio, and in dreamscapes that bring their psychedelic imagery to life. The acclaimed Rock Band elements of interactive play and full band capacity are here, but with brand-new additions. This will be the first music game to offer harmonies, challenging you to recreate The Beatles’ vocal blend. There are custom-built models of the instruments the band itself played, audio straight from the masters, and graphics that take you on a magical tour through the key moments in Beatles history. Master the songs to hear rare audio and view unseen photos from the archives!
Developed and co-created with Apple Corps, The Beatles company, the game provides a true to life gaming experience and is packed full of fab extras.
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